So I finally found some time to get that patch out, and it does end up making Epilogue’s instructions better. I also fixed a couple things I saw go wrong during Bud’s stream. That should be all of the problems with the game fixed, until more somehow arise. Take care, once again, enjoy this game. I’m really happy a lot of you guys liked this game.
Next up
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:
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Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)
Here's another one of the tip pages, to show that I'm not ded lmao:
One last screenshot for all of you to enjoy...
New Screenshots There are some new screenshots for all of you to enjoy.
Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :
Horde Revitalized is out, forgor to link here lmfao: https://gamejolt.com/games/PROJECT-REVITALIZED/347280
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
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