Pause added to the angel statues so their message box do not constantly repeat.
Angel statues now also tell the direction they're facing when inspected.
Added an array of new hints to both difficulty modes.
Changed icon indicator for the angel statue in the gallery hall, indicating you can take your lantern back.
Fixed a map indicator issue in one of the 2F hallways.
Added a hint and warning when the timer strikes 6 PM.
Fixed a graphical glitch when picking up the small key.
Fixed a bug where indicators werent showing on lootable drawers.
Added indicators to map that display which rooms aren't available to the demo.
Next up
Playable Teaser v1.0.2c Patch Notes.
Dev Blog: Slingshot Dodging
Updates Coming Next Week.
News Delay, Updated Save/Load System..
What's Next..
Playable Teaser v1.0.2 Patch Notes.
Dev Blog: Puzzle Difficulty Mode & Analysis
An Update
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers











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