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9 WORLDS Ragnarök





7 years ago

pics from the latest build.




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testing the mood and ambience of things as i get player control systems wired into the text frontend.

*it's 2am, do you know where your O R B is?*

in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.

HUD test

https://www.bitchute.com/video/WZckWKyBFAqt/

9 WORLDS: Ragnarok: NPC testing - HEL's noble dead - find firing distance and mark firing shot

the UI states work now.

limited working code for painting planets, not all the sections work right just yet, sadly.

#strategy #scifi #textadventure #rpg #4X

https://www.bitchute.com/video/mMTAvraOqKvn/

9 WORLDS: ragnarok - as of july 11th 2019

the star generation is running once again finally. sorry it took a year but the game engine switchover took a while and for the engine itself to update some things.

main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.

ingame machines and gameplay build progressing.