Changelog
-Fixed shaking during the lute cutscene.
-Fixed an input bug with the lute.
-Fixed a bug where a check wasn't properly working to prevent the monster from interrupting scenes it wasn't supposed to.
-Added locked door Indicators to the teaser to make for a more streamlined experience.
-Added a skip to video cutscenes.
-Removed alcohol from the shack. Don't want people getting the wrong idea, It's isopropyl I swear!
0 comments