Next up
When lighting breaks...
Spine2D integration
Update #20: Multiplayer, Lighting, Water and Animations
Stuff.
Ha! Super smooth auto-tile renderer. No more blocks!
State of the game and other news
The Return of the Game
Spine2D Implementation nearly finished + DEMO
planning stuff on vacation I’m on a vacation for a few days, so instead of coding I’ve been writing down lots of very _secret_ ideas and updating the games roadmap. _you can post devlogs from phone? Nice._
Even more lights?











5 comments