Game
2Volution WIP

8 years ago

State of the game and other news


Hello,
I haven’t posted any updates for awhile. I thought I’d just clear things up, and bring some interesting news.

Here’s a few commonly asked questions & answers.

Is the game cancelled, or has been put on pause?
No. I haven’t posted any updates for awhile, but I have been working on it on my free time.

Why is it taking so long to finish the game?
I haven’t had enough time to work on it, I’ve been very busy with my personal life for quite awhile. I mostly have free time during weekends.

Another issue is the games budget, which is extremely low.

The game has been in development for around 3 years, most bigger projects like this take a bit more time to finish. Especially if the team behind it isn’t very large.

With that being said, I’ve got some interesting news.

Streaming

I will be streaming 2Volutions development on my twitch channel at https://www.twitch.tv/braffolk/ from time to time. Don’t expect this to be too interesting though, most of it will be lots of coding, art and similar things.

I don’t have a set time that I will stream, but it is more likely that I will be streaming on weekends, most likely during either daytime or during evenings (Eastern European Time).



15 comments

Loading...

Next up

When lighting breaks...

Spine2D Implementation nearly finished + DEMO

Spine2D integration

planning stuff on vacation I’m on a vacation for a few days, so instead of coding I’ve been writing down lots of very _secret_ ideas and updating the games roadmap. _you can post devlogs from phone? Nice._

Even more lights?

Ha! Super smooth auto-tile renderer. No more blocks!

Playing around with lighting again

The Return of the Game

Stuff.

Update #20: Multiplayer, Lighting, Water and Animations