
Point Origin : Servant to the Monster Lord #update01 - Ophelia, Organs and Spooks.
https://www.youtube.com/watch?v=e8gTP58i6zM
The update is here!
Next up
A heads up toward the coming next update.
V 0.4.0 - Player Control and Data type Systems update
A hell of my own making, and a deadline hit. I most certainly have gone insane this time around.
Alright, it's been a while since the last "True" update, and i wanted to give you a little update on where things stand at the moment.
So apparently Unity's CEO decided to start taxing us Peasants. Here's what it means for SotML and even CZ Studios's beginning in general
Alright my boiz, it's been longer than i had anticipated because a few things happened :
1. I have finished my coding courses.
2. I have been actively working on the Game prototype, and managed to make roughly half of it.
So see you soon with a build!
Devlog #Alpha : 14/01/2025 : Hitting walls, Learning and Adapting
With the advent of the new year, we now go back on what happened these past few months, and the many technical issues i ended up colliding with while moving into Unity itself.
Devlog #Alpha : 01/08/2024 : Game Bible Finalization.
In this first pre-unity devlog, we explore the finalized concepts of the coming prologue of SotML.
Happy 2024 , and an explanation onto what has been happening over the course of the past 2 months or so.
I have to say, there is no feeling like finally becoming capable of designing the game of your dreams. It's both strange, beautiful and terrifying at the same time.
Time for an update on how the prototype is going.
I swear, at that point the heavens themselves have turned against me or something..
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