
Polish polish.. on the way to the release
Polish polish.. disambiguating spell level when useful #indiedev #gamedev #nethack #roguelike + sending alpha builds to #betatesters, starting release process…
Next up
I've added a new procedurally generated room: the wizard office #gamedev #indiedev #pixelart #screenshotsaturday #roguelike Beware not to touch its belongings!
Pixel Card Wars: How gamedev proceeds (hand design)
Connecting levels: adding the world view 🗺️
Back to indie dev...
I have created a page dedicated to Pixel Card Wars on GJ: https://gamejolt.com/games/pixel-card-wars/699977 I will continue documenting Pixel Card Wars development here! See you 👋
During the last week, I've added traps. They can either be initially visible (early levels) or be noticed randomly when you walk by (later levels). Hope you'll like them!
My in-development cards game now has its own webpage on itch: https://hgames.itch.io/pixel-card-wars I think I'll ultimately post it on GameJolt, but devlog will only be on itch. Please follow it here!
Pixel Card Wars: new cards: spells and items
Juiced combat
Not a mockup










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