I’m almost done with hand written maps in Dungeon Mercenary. I implemented two new terrains for the office of a dangerous wizard: bookshelfs (impassable, possibly with items on them) and benchs (passable with a malus). Because the wizard’s office is a very small map, it required me to completely go free of my previous code that was doing assumptions about the map’s size.
Here’s the result (see how the map is centered when it is smaller than the area where it is displayed):
The gif starts in the “bridge” map I’ve shown previously and ends in the “office” I’m talking about above. The video is quite short, but bookshelfs and benchs are visible at the end: the symbol for bookshelfs is { while it is = for benchs.
Hope you’ll like the next release. Spread the ASCII love ❤
0 comments