Game
Carnage in Space: Crucible





1 year ago

POLL TIME!

Nightmare's story is finished, so it's time for Phase 2 to begin! Before we do so, however - which character do you want to see featured in the next story update?

(See the article below for more details)


== About Kodon ==

Kodon Deinon is a special-ops soldier in the employ of the IOTA Coalition - the same organization that Nightmare deserted two years prior. After a critical mission has gone awry, Kodon became separated from his partner, Operative Delta. Now stranded on Dunest, he is forced to cooperate with the traitor Nightmare and the lawless mercenary Tuhrahkkkii to save the town from destruction.

His heroic ideals and easygoing nature make it easy for him to adapt to the unusual situation, but when certain truths come to light, even Kodon's unusually effective conflict-resolving skills will be put to the test.

In gameplay, Kodon specializes in ranged attacks. His mighty arsenal is backed by generous ammo stores, allowing him to whittle down foes easily at range. His variety of special charged shots ensure no enemy can escape his aim!

== About Tuhrahkkkii ==

Once a proud up-and-coming tribal war chief, now a robotic mercenary without a cause, Tuhrahkkkii is a force to be reckoned with wherever he goes. Inspired by his conflicts with Nightmare during the events of Carnage in Space: Ignition, he has enacted a rebellion of his own against his cruel masters and taken payment in blood.

Now, with no way back to his home planet and his old way of life, he wanders the galaxy aimlessly in search of a worthy challenge for his skills with the blade.

Tuhrahkkkii is a melee-focused juggernaut. His assortment of bladed weapons can deal massive damage, his armor can be upgraded to ignore attacks entirely while leaping into the fray, wiping out one enemy after another.

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UNLEASH THE BEAST.

This is Tuhrahkkkii's final alternate weapon, the Beam Claws. These emphasize quick burst damage and hit-and-run tactics. They also pair nicely with the Grappling Hook, but I was too busy kicking fools here to show that off.

Did I ever tell you that this game is actually fully rendered in 3D???

...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.

Mmm, toasty.

Operative Delta, elite assassin.

She'll play some sort of part in Kodon's upcoming story content.

The only question is just how much stabbing this part will involve!

Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!

Hmm, what was that someone said about backstabbing?

Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.

The best part? No AI is allowed in the contest.

Enter the contest here: https://bit.ly/forgeyourlegacy

Learn more deets 🔽

ALL DEVELOPMENT on the 2.0 release is NOW DONE!

YES!

All that's left now is the promo art and the trailer, then you'll be getting your hands on it very soon.

Egad, what's with all the enemies popping out of the walls lately? Can't you all just sit out in the open like proper gentlemen?

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!

This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!