Game
Carnage in Space: Crucible
2 months ago

Portuguese translation! | Tradução Portuguesa! (v2.1.0)

Thanks to the valiant efforts of a volunteer localization team, all of the game's text is now available in Brazilian Portuguese. Thanks, guys!

Also, I made enemies more aggressive. Enjoy.


Changelog

== New Content ==

* The Portuguese translation is 100% complete (up to this point)

== Audio ==

* The victory music once again plays after the Chapter 2 boss

== Player/Weapons ==

* Added the Beam Flail weapon for Kodon

== Enemies ==

* Enemies now attack sooner, and more consistently, after appearing on-screen

* Zarres' jump attack is faster in hard mode, and he starts using it at higher health than before

== Interface ==

* The in-game language now stays changed after changing it in the settings without restarting the game

== Internal ==

* Changed the game's directory structure to comply with updated Construct 3 standards



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Next up

Operative Delta, elite assassin.

She'll play some sort of part in Kodon's upcoming story content.

The only question is just how much stabbing this part will involve!

And here's the shop animation for last week's new flail weapon.

Its jump attack hits a wide area, making it perfect for swatting flying enemies!

It's finally here! Enjoy the story of Crucible again from a new perspective - that of the relentless mechanized alien warrior Tuhrahkkkii!

This update comes with a fully-developed 2nd playable character, and LOADS MORE!

yes... Spiritwell is still being worked on...

Egad, what's with all the enemies popping out of the walls lately? Can't you all just sit out in the open like proper gentlemen?

#NinjaScroller 1.61.5 BUILD 46

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️

Watch 30s of #Gameplay 20241122

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Aaaaand, we're back! Development on phase 3 (the final phase!) has begun, with Kodon's last weapon: The Beam Flail!

This is a clumsy but powerful weapon. It has a very long reach and hits hard, but it's not fast. Use it on enemies too close for your gun!

Did I ever tell you that this game is actually fully rendered in 3D???

...Well, it isn't. Anyway, perspective is hard but I managed to get this new shop image drawn up.

Mmm, toasty.

This track plays in the single-player menu, where you’ll face prehistoric creatures bent on destroying the planet! 🌍🦖⚔️

#indiegames #gamedev #soundtrack #prehistoricbattle #singleplayer #gameaudio #tankito

ALL DEVELOPMENT on the 2.0 release is NOW DONE!

YES!

All that's left now is the promo art and the trailer, then you'll be getting your hands on it very soon.