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I've been reviewing levels from this game recently and this time its group F's turn. Some have been updated, some have been removed and new ones have been made to replace removed levels.
Some of them are shown in these shots:
More levels from this game have been reviewed and this time its group E's turn.
Here are some of the group E levels:
Another more levels have been reviewed and this time its group H's turn.
Here are some of the group H levels:
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Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
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Minetroid is completed and released!!
To celebrate the release, here are some shots which shows 2 enemies to make mines feel lively! And of course there's a boss, somewhere in the mines ;).
Minetroid is complete but I want to implement couple ideas which didn't make it into the game before.
The first 2 shots show ascending and descending levels while the last one shows new switchable traps.
These shots show levels with new kind of trap, with new enemies (one that switch from ceiling and ground and static shooter) and with demoted boss.
Yep, the boss is demoted from last boss and has been replaced with new one.
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