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osu!3D
6 months ago

Preview #2 for the Dynamic environment (Hypersync)

I posted this three hours later than I should have


Progress for Sunday, October 20, 2024

  • Worked on the Hypersync part of the Dynamic environment.

Further notes

  • This one is inspired by the background in Rock 'n' Roll (Will Take You to the Mountain) from Just Dance 4.

  • This scene is very laggy so it is recommended to keep quality under 4 and reflections off.



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Next up

'Sbeen awhile since my last update for this game so here's a short overview of what I've been cooking as well as everything that's changed since my last post (read the article).

Next will be implementing the song select menu and leaderboards (maybe)!

Daily updates are back (for as long as they can be), baby!

Here is the gameplay environment (static). Y'all ain't ready for the dynamic environment, though!

The main modes buttons for the main menu!

Thoughts?

time to do some reflections!

This is a quick li'l showcase, not a daily update. No code has been changed since my last post, I designed the (unfinished) reflections code a while ago.

It's a bit broken due to polygonal pen clipping not being a thing yet

Just Dance outro

MERRY CHRISTMAS!!!

if this kind of question doesn't cease to exit on my math test i ain't passin'

Hello, classmates! I was finally able to work on the title screen for School Shenanigans. I also added a nice gamepad configuration screen!

What do you think of the layout? If elements could be made more simple or detailed, please let me know!

Preview #1 for the Dynamic environment (Collider)

EDIT 1: forgot to credit @NitroSplash for the awesome music

EDIT 2: removed the link to the video because it'll finally let me download it

Gonna watch Sonic 3 tomorrow why tf do people say GRWM

image: youtube.com/@foozle

#FanArtFriday