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osu!3D
1 month ago

This video has been sped up to 2x because the lag is geting on my last fucking nerve


Progress for Monday, October 17, 2024

  • The main menu is now a dome (or as close as I could make it to look like a dome without making it look weird so it's basically a cylinder or a cuboid).

Further notes

  • I was considering using a wireframe dome like the one in the background for the gameplay environment, but it was super laggy (as all graphically complex TurboWarp projects are for some reason) and I didn't want details to affect the gameplay experience.

  • Notice the slider text being offset. Just so you know, that happens every so often and I cannot control it at the moment, sorry.



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FUCK should've waken up at midnight so I could've maybe finished it

well it was worth it

now to unlike all those posts i didnt like

Daily updates are back (for as long as they can be), baby!

Here is the gameplay environment (static). Y'all ain't ready for the dynamic environment, though!

Preview #1 for the Dynamic environment (Collider)

EDIT 1: forgot to credit @NitroSplash for the awesome music

EDIT 2: removed the link to the video because it'll finally let me download it

HE'S GONNA WHAT?

I tried, boys...

(On a happier note, EN-PJSK 3RD ANNIVERSARY IS HERE!)

time to do some reflections!

This is a quick li'l showcase, not a daily update. No code has been changed since my last post, I designed the (unfinished) reflections code a while ago.

It's a bit broken due to polygonal pen clipping not being a thing yet

just completed all my daily quests at literally the last minute

i purposely missed a mistake so i wouldnt get double xp and duolingo does this

oh yeah i got beat saber mods back again

why tf are so many people following me i appreciate it but this is a sudden burst in popularity