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osu!3D
6 months ago

This video has been sped up to 2x because the lag is geting on my last fucking nerve


Progress for Monday, October 17, 2024

  • The main menu is now a dome (or as close as I could make it to look like a dome without making it look weird so it's basically a cylinder or a cuboid).

Further notes

  • I was considering using a wireframe dome like the one in the background for the gameplay environment, but it was super laggy (as all graphically complex TurboWarp projects are for some reason) and I didn't want details to affect the gameplay experience.

  • Notice the slider text being offset. Just so you know, that happens every so often and I cannot control it at the moment, sorry.



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'Sbeen awhile since my last update for this game so here's a short overview of what I've been cooking as well as everything that's changed since my last post (read the article).

Next will be implementing the song select menu and leaderboards (maybe)!

Fine already

if this kind of question doesn't cease to exit on my math test i ain't passin'

Just Dance outro

The main modes buttons for the main menu!

Thoughts?

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Hello, classmates! I was finally able to work on the title screen for School Shenanigans. I also added a nice gamepad configuration screen!

What do you think of the layout? If elements could be made more simple or detailed, please let me know!

Preview #2 for the Dynamic environment (Hypersync)

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Here is the gameplay environment (static). Y'all ain't ready for the dynamic environment, though!

Why is my first BandLab notification a literal bot