Progress for Monday, October 17, 2024
The main menu is now a dome (or as close as I could make it to look like a dome without making it look weird so it's basically a cylinder or a cuboid).
Further notes
I was considering using a wireframe dome like the one in the background for the gameplay environment, but it was super laggy (as all graphically complex TurboWarp projects are for some reason) and I didn't want details to affect the gameplay experience.
Notice the slider text being offset. Just so you know, that happens every so often and I cannot control it at the moment, sorry.
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