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osu!3D
3 months ago

This video has been sped up to 2x because the lag is geting on my last fucking nerve


Progress for Monday, October 17, 2024

  • The main menu is now a dome (or as close as I could make it to look like a dome without making it look weird so it's basically a cylinder or a cuboid).

Further notes

  • I was considering using a wireframe dome like the one in the background for the gameplay environment, but it was super laggy (as all graphically complex TurboWarp projects are for some reason) and I didn't want details to affect the gameplay experience.

  • Notice the slider text being offset. Just so you know, that happens every so often and I cannot control it at the moment, sorry.



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Too bad I'm stuck using my brother's PC instead of my own gaming PC + the link expires in a week

why thx @ColesyGaming

also i just noticed i have more followers than people im following wth

can y'all for once just let me have my innocence instead of having a dirty mind

Preview #2 for the Dynamic environment (Hypersync)

I posted this three hours later than I should have

time to do some reflections!

This is a quick li'l showcase, not a daily update. No code has been changed since my last post, I designed the (unfinished) reflections code a while ago.

It's a bit broken due to polygonal pen clipping not being a thing yet

#JoltidayFave My favorite thing about Christmas is just the fact that it's Christmas, y'know?

Daily updates are back (for as long as they can be), baby!

Here is the gameplay environment (static). Y'all ain't ready for the dynamic environment, though!

FUCK should've waken up at midnight so I could've maybe finished it

"I bet u can't get the same amount of likes and comments"

just completed all my daily quests at literally the last minute