Game
Crash Maker

8 years ago

Progress Day #4

Not much progress today because of a trip to an old fort-house.

Started making on my level selection concept :D




0 comments

Loading...

Next up

Progress Day #2 & 3 After a day of streaming I’ve made lots of progress with physics, crates and animations! Now only to improve 3d performance. Late in schedule :c

Progress Day #5 50% time left and 110% of more work left :c Been ill and haven’t been able to concentrate much but added crate gravity(wip) and checkpoint crates(wip) and sliding(wip).

Crash Maker 2.0 in Progress Crash Maker was originally a GameJam game and was _poorly_ coded. Crash Maker 2.0 won’t be 2.5D for performance reasons. More info in the future! Here is Crash in his new style.

Progress Day #1

Progress Day #7 Finished all Crashs moves (spinning, sliding, crouching, bodyslam) Fixed crate physics, tnt and nitro. (Body slam and crouch sprites are just placeholders if you didn’t notice :p)

Progress Day #9 One short day left! After I finish the level editor I am done! (but alot of stuff is missing :c)

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/