Game
FNaF World XL

3 years ago

Psuedo-Important Poll:

Thinking about updating the character icons so that they'll be easier to click on/not have issues with transparency.

Preference?


  72 votes Voting finished

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Suppose it was about time that some of these skills got a little extra kick.

New project is having a fun, early outing.

It's been a long time coming...

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Figured it out.

That time of year again.