Game
FNaF World XL
3 years ago

PTB 2.2 is live.


Hey.

Got a new version of the Public Test Build up, which has a few vital fixes and a bit of new content.

Quick changelog:

-Powerups can now be equipped like other items

-Geist Lair should now properly autosave location data upon entering the area

-Fixed an exploit where players could leave the map through an opening in Pinwheel Circus

-Removed some redundant saves related to the Items menu

-Since I forgot to toggle him off (and it'd be a lot of work to backpedal so late into the upload), I'll just make it official and soft launch the first of Who's Powerup Supplies



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Suppose it's rude to come back doing polls without showing some sort of progress for it.

New look, new direction.

Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

First signs of danger.

I might be having too much fun with this process...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

New project is having a fun, early outing.