Game
FNaF World XL
3 years ago

PTB 2.2 is live.


Hey.

Got a new version of the Public Test Build up, which has a few vital fixes and a bit of new content.

Quick changelog:

-Powerups can now be equipped like other items

-Geist Lair should now properly autosave location data upon entering the area

-Fixed an exploit where players could leave the map through an opening in Pinwheel Circus

-Removed some redundant saves related to the Items menu

-Since I forgot to toggle him off (and it'd be a lot of work to backpedal so late into the upload), I'll just make it official and soft launch the first of Who's Powerup Supplies



2 comments

Loading...

Next up

New look, new direction.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Got a (mostly stable) demo ready for the occasion!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

New project is having a fun, early outing.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)