Next up
Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).
Some WIP iterations:
Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map
#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards
Project(s) & Health Update
I'm alive! I have been resting a lot after the brutal game jam crunch... We didn't make the deadline, but the team is very invested and determined, so we'll finish the demo-
screenshot for #screenshotsaturday 
The Hive - Everything is a Crab
work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.
We started making a game about flipping tables. We ended up making all of this too.
Now some cards can have additional effects while in your deck:
- some trophies are more valuable; you may want to keep them
- and some wounds are even worse


















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