Next up
I suppose it is time to make new gameplay cut with new cards, sounds, and animations
work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.
Now some cards can have additional effects while in your deck:
- some trophies are more valuable; you may want to keep them
- and some wounds are even worse
New screenshots of Single Note Alpha landscapes #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha
Tutorial level! W.I.P
The controls are only explained on the game's description, and there might be people who won't read it, so I'm adding a tutorial level in-game just in case.
I want to avoid using dialogue in this game, so hopefully this is enough lol
Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).
Some WIP iterations:
a quiet moment before the spirits arrive!
#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards




















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