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12
Game
Through the Thorns and Curses
2 years ago

New ability for additional diagonal movements.
The way to avoid problems and save time




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Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

@JotaDev is a Jolter to Watch and the most crazy gamedev in all arround the world! Follow @JotaDev before the quest ends on May 26 and you'll get Coins!

screenshot for #screenshotsaturday

We started making a game about flipping tables. We ended up making all of this too.

I suppose it is time to make new gameplay cut with new cards, sounds, and animations

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse