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13
Game
Through the Thorns and Curses
2 years ago

New ability for additional diagonal movements.
The way to avoid problems and save time




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Hi for all new followers

Thank you, @gamejolt , for the amazing opportunity to be presented at LVL UP EXPO!

#screenshotsaturday and demo updated - now available a new scenario goal and a few more cards

work in progress - card tags and labels implementation. goal - different card groups to achieve additional play options and synergies.

Working on a variety of things for my game! 🌱🛠️ #indiegame #gamedev #videogames

Working on an ability that allows movement to a wider range of tiles in one turn. The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Get yourself some fellas today! 👨‍🌾

Tiny Terraces is 25% off on Steam. #indiegame #gamedev #videogames

Big rework for map generation - considered edge cases, removed repetitions, added custom map 'rules', and added an option to create gaps in the game map with some environmental features and i cannot find knife emoji, only this one -

Some tests for different tokens. Next step in this direction: practical token usage as markers and abilities on the map

New screenshots of Single Note Alpha landscapes Single Note alpha coming soon!

Wishlist on Steam https://store.steampowered.com/app/4705870/Single_Note/ or follow on Game Jolt! #SingleNote #gamedev #indiegame #indiedev #Unity #screenshots #alpha

Now some cards can have additional effects while in your deck:

- some trophies are more valuable; you may want to keep them

- and some wounds are even worse