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What do you think?

This reminds me of Encrypted

What if you fused a roguelike deckbuilder with a tabletop RPG? Build your deck, explore a cursed world, defeat armies of monsters, and collect treasure in this innovative mashup game. Choose your character, pick your scenario, and forge your path Through the Thorns and Curses!

Features

  • Visual Style: The game world is inspired by tabletop games and presented in the form of a shuffled deck of cards.

  • Combat System: Play any number of cards from your hand - explore and discover the best combinations.

  • Replayability: Choose a character and scenario - each playthrough offers a new game field, events, cards in combat, and ability cards.

  • Opponents: Each opponent has their own deck. Explore opponent decks and find a unique approach to each one.

  • Risk and Reward: The outcome of the battle is in your deck - add combat trophies and wounds to your hand and decide whether to move forward.

#roguelike #strategy #rpg #card #cardgame



all-ages
Mild Fantasy Violence
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work in progress - card tags and labels implementation.

goal - different card groups to achieve additional play options and synergies.

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Some tests for different tokens.

Next step in this direction: practical token usage as markers and abilities on the map

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New ability for additional diagonal movements.
The way to avoid problems and save time

Working on an ability that allows movement to a wider range of tiles in one turn.
The current selection for 'available to move' isn't working out for this (it's a mess).

Some WIP iterations:

Publishing time - some screenshots updates:

- light changes

- player pawn with bow and arrow

- minor UI changes