Game
Dreamer
4 years ago

Pushed a quick patch and feature update that changes and adds the following:
ADDITIONS:
-Options menu

-Keybinds

CHANGES:
-The "How to Play" thing
-Menu animations for the buttons
-How the Monster works (mostly in code)

that is all.




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So I've been thinking (well more like I've already decided for quite a while now) to change Cataclysm into something much Much bigger as a project. I'll make a new game page once I get enough gameplay and assets made, but rest assured this will be Big.

So about that "Big Game" thing...

This image speaks a thousand words.

(small) UPDATE/State of game 10/7/20

UPDATE: I've decided to take my game a step further and made it into a Majora's Mask like game mixed with a lot of other things. Here's a wip snippit of the games battle system!

art comission.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?