Game
Dreamer
4 years ago

Pushed a quick patch and feature update that changes and adds the following:
ADDITIONS:
-Options menu

-Keybinds

CHANGES:
-The "How to Play" thing
-Menu animations for the buttons
-How the Monster works (mostly in code)

that is all.




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So I've been thinking (well more like I've already decided for quite a while now) to change Cataclysm into something much Much bigger as a project. I'll make a new game page once I get enough gameplay and assets made, but rest assured this will be Big.

UPDATE: I've decided to take my game a step further and made it into a Majora's Mask like game mixed with a lot of other things. Here's a wip snippit of the games battle system!

This image speaks a thousand words.

So about that "Big Game" thing...

(small) UPDATE/State of game 10/7/20

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

The whole squad is here!

Interested? Follow me!