Hey everyone, I've been working hard on that new "big project" for quite a while now and I'm about 14% done (rough total estimate). I've stayed up countless nights working and making this game, and hopefully it'll end up being something to remember (no promises).
I'm currently debating if I should make the new game page yet or not given the quality of the game being still worked on.
But with those things outta the way I think a small image of something to look forward to in game would suffice for the wait.
Prepare for something.. Interesting once this is done. ~FG
Next up
UPDATE: I've decided to take my game a step further and made it into a Majora's Mask like game mixed with a lot of other things. Here's a wip snippit of the games battle system!
So I've been thinking (well more like I've already decided for quite a while now) to change Cataclysm into something much Much bigger as a project. I'll make a new game page once I get enough gameplay and assets made, but rest assured this will be Big.
This image speaks a thousand words.
So about that "Big Game" thing...
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Path of Kami: The Evolution of the Lore
Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖
https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…
"Our work is never over" they said.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)











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