Next up
Figured it out.
Yeah, we're doing this.
New look, new direction.
Suppose it was about time that some of these skills got a little extra kick.
That time of year again.
The more things change, the more they stay the same.
Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.
Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.
(It was the values tied to IDing what foe it'd be.)
It'll likely need more testing, but we're back in buisiness!
How about we change things up?
Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.










1 comment