Game
Somewhen

2 years ago

Quick bug fix concerning sprite layer priority when attacking an enemy physically. Also, these particular enemies have a more distinct "ouch!" sprite.




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Sorry! I swear I'm working on more things, but I'm also tidying up a bunch of menus like this one... At least you can look at some more of these Base Break cards in the inspector for now...?

Card binder 99% complete. Added some scroll bars to the scene as well a better ratio gauges and better window back to separate the elements a little more. The card collecting minigame will be lit tbh, but I will move on now to something new now.

Day 1 & 2 of daily challenge. I worked on controllers, more helpful options, and some other goodies here.

New animated thumbnail/trailer(?) for the game's page!

(No Audio)

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Heavily inspired by Kingdom Hearts 2.

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New main menu and new bust art! The background changes per menu type too!