Game
FNaF World XL
1 year ago

Quick poll: More explosions?


So the short and simple context is that currently I have an "issue" where Challengers beaten after a Boss will trigger a second set of explosions while the Victory popup begins dishing out rewards. (Likely caused by not resetting values the Bosses utilize.)

It should be an easy fix, but is it something I should even fix?

  49 votes Voting finished

1


5 comments

Loading...

Next up

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Me: Man, I really wanted to have something released for the 10th anniversary, but I have nothing ready for it!

Clickteam: *drops trailer for Five Laps at Freddy's*

Me: *Finally remember that I still have a janky ace up my sleeve*

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

First signs of danger.

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Yeah, we're doing this.