Game
FNaF World XL
2 years ago

Quick poll: More explosions?


So the short and simple context is that currently I have an "issue" where Challengers beaten after a Boss will trigger a second set of explosions while the Victory popup begins dishing out rewards. (Likely caused by not resetting values the Bosses utilize.)

It should be an easy fix, but is it something I should even fix?

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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

First signs of danger.

That time of year again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

I might be having too much fun with this process...

Can it be done?

(Also, Happy New Year)