Game
FNaF World XL
2 years ago

Quick poll: More explosions?


So the short and simple context is that currently I have an "issue" where Challengers beaten after a Boss will trigger a second set of explosions while the Victory popup begins dishing out rewards. (Likely caused by not resetting values the Bosses utilize.)

It should be an easy fix, but is it something I should even fix?

  49 votes Voting finished

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New project is having a fun, early outing.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

That time of year again.

Suppose it was rude to take down the demo and not at least show off something as compensation.

First signs of danger.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

I might be having too much fun with this process...