Minor visual improvements and fixes.
Minor text fix.
Made the final fight harder.
Next up
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.
Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.
"The Flipside" Meeting The Bark Knight!
(Everything here is subject to change.)
A small teaser for the next update.
Finally... After putting it off for so long, I am done with my game, Turnaround!
Jump List returns in the next update.
Enjoy a nice dish, get a nice buff. What's not to like?
Heres a preview for the next update
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
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