Game
RaC FPS: Online









9 months ago

RaC FPS: Online has been updated to 0.7.1

I got a little carried away and haven't posted updates here, but I've got some new content in the form of gamemodes, VFX enhancements, HUD styles, and a Single-Player mode!

Patch Notes in the .rar




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A third new weapon coming soon. Mind your head when an enemy player has the Pulse Rifle!

Use the team-colored glow of the scope to tell if you should be worried or not about who's watching you!

Haven’t posted for a while, but development is still going strong!

I’ve made a whole bunch of progress and have been regularly updating a beta version of 0.8 on the Discord Server.

Inclusions include gamemodes, maps, and new weapons!

RaC FPS: Online has been updated to 0.4! Got a lot of changes here so be sure to refer to the patch notes txt in the archive.

Major points. Weapons now Upgrade, you now have invuln on spawn, a new gamemode is available, and powerups/superweapons appear.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Cooking new gamemodes that apply a different model to Ratchet. Which means gotta have colors for 'em all

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Presenting the Blitz Gun/Blitz Cannon and Pyrocitor/Gold Pyrocitor along with the associated VFX!

Syncronizing looping audio is proving to be a pain, so Pyrocitor isn't fully finished yet.

RaC FPS has been overhauled As of Version 0.9, the game downloads with it's own launcher and includes changes such as Relay P2P, more gamemodes, Armor Mods for PvE Buildcrafting, and so much more.

Download the installer and see for yourself!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Presenting the Trailer for the upcoming 1.0 release of RaC FPS