Game
TurboTime GX
27 days ago

​Re-DEV - 003: Full Race

The first race is complete putting in cycle of stages in every tracks. Now the rest of the circuit's tracks will be retiled. Now I have countdown skip out passing a two number at the end of time until I make point digit.




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RE-DEV LOG - 002: Layered Kart

By minimize the bytes numbers by going on layers in sprites. That I worked on the player's kart to be coded with color including the opponents.

#GJASKS #gamedev #TobiKomi

Rank Card has coded that one of the racers claims their position stand after the circuit is finished.

The Racers' guide went out of bound and so as the cars. Checking back the old files of GameMaker and see what race includes back on track.

#TurboTime GX project has an ERROR to load a file. The game will be recreate and replicate the original from their codes while using ATOM format management.

"Computer updates: all files will be transfer to a SSD drive until the shipping."

- J. T. Lenard

Re-Dev Log: 005

Five years till, giving TurboTime an original vinyl title instead in Namco's design reference nor a rom hackfrom the original.

Now to re-order the decal print to start with the live build.

#art #gamedevelopment #tobikomi

#FanArtFriday Anniversary for another for The Super Mario Bros Movie.

The Racers are coming close to the top. #Turbotime #TobiKomi

They say there one PC with heavy software, but with one to know?

#MaximumLoad #PCMan #Valentine

#DeadPetsAlbum

For the devil band in the underworld. More albums within they're arts.

#WorldFrogDay

New BayBie PWR toddler, suited in a frog PJ, this one is Kepper.

#GXNailArt Call in the Jolt Critters.