Game
Five Nights at Sonic's 4-0-4
3 years ago

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As everyone knows, the original didn't turn out very well, it was very inexperienced, there were many changes in development plans, unnecessary things were added, and the game ended up being something totally different from what I wanted at first, and to top it off it was poorly coded.

Now since I'm less of an idiot and got some people to help me, I decided it's time to make a remake

have this lel

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So there hasn't been much progress, but I've been thinking about releasing a 1 night demo of the game, It's a long night and there's a lot to do other than just sit in a chair. But if it turns out to be shorter than I imagine, it will be 2 nights.

More.

PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.

------ THE WORLDBOTIC BROADCAST ------ Blue's Family Diner will have a small appearance in The Worldbotic Broadcast (@TheWorldboticBroadcast ) with exclusive teasers. See you there!!

Oh no! (plot + cool art)

he hates that hedgehog

FNaS 4-0-4 | Office Footage (Early Stage) It's been a year since the last post. FNaS 4-0-4 is NOT cancelled, it's still under development.

NEW BANNER Drawn by: @MarineBlue Speedpaint: https://www.youtube.com/watch?v=A6Y2lFjDWLc PvZ CI's Discord Server (More frequent updates): discord.gg/tBD3hnCpT4

a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare