
So there hasn't been much progress, but I've been thinking about releasing a 1 night demo of the game, It's a long night and there's a lot to do other than just sit in a chair. But if it turns out to be shorter than I imagine, it will be 2 nights.
Next up
rip
I recently made a map design that I like, finally. This will be FNaS 404's camera map
PvZ: City Invasion (Beta) - Level 1-2 Demo video (with mixed languages cause multiple language support is still a wip) Join PvZ CI's Discord server: discord.gg/tBD3hnCpT4
Dr. Eggman full render for this game As many of you must already imagine, Dr. Eggman is an important character in the game's plot
After 4 months of nothing, here are some sketches of some characters for the game
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
More.
Polishing the Horde & Reworking the Basics
New name!! The game will now be called "Five Nights at Sonic's 404"













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