
So there hasn't been much progress, but I've been thinking about releasing a 1 night demo of the game, It's a long night and there's a lot to do other than just sit in a chair. But if it turns out to be shorter than I imagine, it will be 2 nights.
Next up
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
POWIE!!
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
After 4 months of nothing, here are some sketches of some characters for the game
More.
I recently made a map design that I like, finally. This will be FNaS 404's camera map
he hates that hedgehog
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
Oh no! (plot + cool art)
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.













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