
So there hasn't been much progress, but I've been thinking about releasing a 1 night demo of the game, It's a long night and there's a lot to do other than just sit in a chair. But if it turns out to be shorter than I imagine, it will be 2 nights.
Next up
rip
he hates that hedgehog
There hasn't been much progress in the last two months, the only thing I can share with yall is this piece of concept art of one of the new plants
Silver-Bot
POWIE!!
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
I recently made a map design that I like, finally. This will be FNaS 404's camera map
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
Oh no! (plot + cool art)
After 4 months of nothing, here are some sketches of some characters for the game













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