
So there hasn't been much progress, but I've been thinking about releasing a 1 night demo of the game, It's a long night and there's a lot to do other than just sit in a chair. But if it turns out to be shorter than I imagine, it will be 2 nights.
Next up
rip
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
We're all used to the typical animatronic. Mindless, predictable patterns... But what if an animatronic learned from your movements to evolve? Things might get more complicated. Tails is the slowest of the group, but his intelligence is sky-high.
I recently made a map design that I like, finally. This will be FNaS 404's camera map
he hates that hedgehog
After 4 months of nothing, here are some sketches of some characters for the game
More.
Oh no! (plot + cool art)
Dr. Eggman full render for this game As many of you must already imagine, Dr. Eggman is an important character in the game's plot













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