1 year ago

Rebuilt the Text Generation for Item Usage, it now loops to add all the effects of the item, using correct wording.

Also if the Item doesn't buff any stats but does have another effect like Removing Status Effects it puts it on line 2 instead of 3.




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ok gonna sleep

I think I've got the Crafting System UI set up so it will match with how I want the Building System UI. Just need to do that next.

I think this is the Crafting Menu redone? Unless I forgot something. Also no particles...

It defaults to auto selecting a stack based on your setting, but you can override if you have enough of an alternative.

Now I eat.

Happy Sunday everyone! I hope you're having a great day!

Lunch was great, mam made cake.

Had to rush out when I got back to catch some Pokemon for my nephew

Now it's coffee and gamedev time!

Please look after yourselves and have an awesome week!

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Looking to redo the Building Menu, since if I redo the Enchanting Menu that means I gotta go back and redo the Equipment Menu I just redid... >:|

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

URGH

Walked an hour to take part in Raid Hour, couldn't find the group...they seemed to teleport all over the place!?

Fought 3 Legendary caught 1

But at least I also caught a Shadow Cacnea (one of my favs!)

Also, new TCGPocket cards! Also evolved monkey

Urmmm

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Welp, I ended up working on the Save file system instead I got it updated to work with the Converter Devices update...but getting it to work with the NPC/Player changes is being difficult For some reason it's not applying the values >:/

Edit...wait it is?