Game
Project Visceral




6 years ago

Recently I've finished the foundation for melee combat. It still needs some tweaking and parts are still subject to change, but I want to show it off :D.


All melee weapons have 4 main actions you can execute. These include light and heavy attacks, blocking and bashing.

Light attacks are the fastest, do the least amount of damage, and consume the least amount of stamina.

Heavy attacks are the slowest, do the most damage, and consume the most stamina.

Blocking reduces the amount of incoming damage at the cost of stamina.

Bashing interrupts an enemies guard.

An NPC can do all these actions which creates a nice scenario when dueling.



0 comments

Loading...

Next up

Animated Voxel Rat!

[Small Update]

Creating the mines.

I'm alive.

I started working fully back on the project in January, I've just been very quiet and busy refactoring quite a bit of code.

I'll post more about what I'm working on and maybe make a small video :)

Fan art for Foolish I'm feeling kinda better so I drew this

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Levels' maps.