Next up
Character bits! We're currently throwing together the character animation pieces for the new customization system :P
Finally, I've had some time to do some more work on the recode. There is hardly anything to see except for this utilitarian clock which can be swapped to 12 and 24 hours in settings. The lighting again changes through the day too.
Finally, you can sell the fruits/veg of your labour. :)
VERY early test of very basic systems in my new project. Do your work, keep the lights on, and everything will be fine. I really want to gush about some of the things not seen here, but will save that until they can be shown off. FnafKit who?
Character customization: How and why bother? (expand)
Wall height is being adjusted to accommodate things such as stages and lighting while also giving animatronics more breathing space.
Buttons jump scare test shot
Tall walls are all modeled and intergrated into the engine and work seamlessly with the previous two wall styles. actual wall skins for this set are incoming. A new test build featuring these changes will follow up soon.
Opinions on a new graphics style?
working on a new mechanic for the prototype. no need to wander over to those far away items when you can just send in your drone.










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