Next up
So the main story is complete and now I'm currently working on the 'New Dawn' path, which you can reach if you make certain choices. Once the 'New Dawn' path has been completed the game will be ready for playtesting. It might be sooner than expected.
Version 2.2 changes:
-Updated the artwork in some parts of the game (and the folder).
-Updated Cato's face to make him look more like his age.
-Added the option to skip some scenes.
-Changed the basic element of some monsters.
-Minor dialogue changes.
So my new name is BluelightPhoenix
(not just BluePhoenix. I also have 'light' now, wowzers! :O)
Concept art for the main character of my next game! What do you think? :D
It's going to be a story-driven, sci-fi RPG, made in RPG maker MV. Taking place in a space colony where AI is banned and people have advanced in a different way.
Update: Version 2.1:
-Added an extra scene in the "New Dawn" path.
-Added an "Artwork" folder where I put some of the artwork I've made over the years.
-Added the option to skip the long opening and some parts of the game that contain extra lore.
The second main character draft for my new Sci-Fi RPG in development. He is probably going to be the antagonist.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity











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