Next up
So my new name is BluelightPhoenix
(not just BluePhoenix. I also have 'light' now, wowzers! :O)
Update: Version 2.1:
-Added an extra scene in the "New Dawn" path.
-Added an "Artwork" folder where I put some of the artwork I've made over the years.
-Added the option to skip the long opening and some parts of the game that contain extra lore.
Version 2.2 changes:
-Updated the artwork in some parts of the game (and the folder).
-Updated Cato's face to make him look more like his age.
-Added the option to skip some scenes.
-Changed the basic element of some monsters.
-Minor dialogue changes.
Regarding Shadow's Penance release, I've been working on two major updates:
1. I've changed the whole soundtrack, removing copyrighted songs
2. I'm drawing facesets (with expressions etc). It's tons of work but I believe it's gonna be worth it in the end
Concept art for the main character of my next game! What do you think? :D
It's going to be a story-driven, sci-fi RPG, made in RPG maker MV. Taking place in a space colony where AI is banned and people have advanced in a different way.
The second main character draft for my new Sci-Fi RPG in development. He is probably going to be the antagonist.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Chiaki Nanami!











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