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Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Release 0.5.0 [Float Island]
4 new Cards and 2 new Abilitys
I have only added a sound for when a card is played, since I used some of the time to look into net coding again.
Of course there is a new Level with a boss as well.
Release 0.3.0 [Green Greens]
I'm done with the dev tool so the next releases will have more content.
This release has 3 new Cards, 2 new overworld Creatures and a new area.
You can walk to the gray tile on the top right of the map to get to Green Greens.
Working on a new area with its own set of enemys.
Release 0.4.0 [Castle Lololo]
6 new Cards and 2 new Abilitys
There are also Menus now, each enemy drops 3 cards after battle that you can exchange for cards in your deck and there is a new Level with a new Boss.
Released a little bit late, sorry.
Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
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