Next up
Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Release 0.3.0 [Green Greens]
I'm done with the dev tool so the next releases will have more content.
This release has 3 new Cards, 2 new overworld Creatures and a new area.
You can walk to the gray tile on the top right of the map to get to Green Greens.
Release 0.2.0
I added an overworld to test movement and interactions.
You can move with wasd or arrow keys and interact with space or enter.
I also added Bandana Dee with a new ability, spear.
Spear lets your creature always attack first.
Release 0.5.0 [Float Island]
4 new Cards and 2 new Abilitys
I have only added a sound for when a card is played, since I used some of the time to look into net coding again.
Of course there is a new Level with a boss as well.
Working on a new area with its own set of enemys.
Chiaki Nanami!
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity














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