Next up
Release 0.2.0
I added an overworld to test movement and interactions.
You can move with wasd or arrow keys and interact with space or enter.
I also added Bandana Dee with a new ability, spear.
Spear lets your creature always attack first.
Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.5.0 [Float Island]
4 new Cards and 2 new Abilitys
I have only added a sound for when a card is played, since I used some of the time to look into net coding again.
Of course there is a new Level with a boss as well.
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Release 0.3.0 [Green Greens]
I'm done with the dev tool so the next releases will have more content.
This release has 3 new Cards, 2 new overworld Creatures and a new area.
You can walk to the gray tile on the top right of the map to get to Green Greens.
Working on a new area with its own set of enemys.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ป, so do we improvise with this post you're reading. ๐
What's coming out of your own improvs? ๐ค
#Pecaminosa | #IndieDev | #OST | #Jazz
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโs a guy playing the sax for some reason.
Family band complete!
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