Next up
Release 0.4.0 [Castle Lololo]
6 new Cards and 2 new Abilitys
There are also Menus now, each enemy drops 3 cards after battle that you can exchange for cards in your deck and there is a new Level with a new Boss.
Released a little bit late, sorry.
Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.5.0 [Float Island]
4 new Cards and 2 new Abilitys
I have only added a sound for when a card is played, since I used some of the time to look into net coding again.
Of course there is a new Level with a boss as well.
Release 0.2.0
I added an overworld to test movement and interactions.
You can move with wasd or arrow keys and interact with space or enter.
I also added Bandana Dee with a new ability, spear.
Spear lets your creature always attack first.
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Working on a new area with its own set of enemys.
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!
#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday
Werehog transformation process. #sonicunleashed
What you all think













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