Next up
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.2.0
I added an overworld to test movement and interactions.
You can move with wasd or arrow keys and interact with space or enter.
I also added Bandana Dee with a new ability, spear.
Spear lets your creature always attack first.
Release 0.4.0 [Castle Lololo]
6 new Cards and 2 new Abilitys
There are also Menus now, each enemy drops 3 cards after battle that you can exchange for cards in your deck and there is a new Level with a new Boss.
Released a little bit late, sorry.
Release 0.3.0 [Green Greens]
I'm done with the dev tool so the next releases will have more content.
This release has 3 new Cards, 2 new overworld Creatures and a new area.
You can walk to the gray tile on the top right of the map to get to Green Greens.
Working on a new area with its own set of enemys.
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
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