Next up
Release 0.3.0 [Green Greens]
I'm done with the dev tool so the next releases will have more content.
This release has 3 new Cards, 2 new overworld Creatures and a new area.
You can walk to the gray tile on the top right of the map to get to Green Greens.
Release 0.1.1
I refactored a good chunk of the code, since I rushed writing the old code.
I also added in Wizzer with the beam ability and shield ability, which is a new ability that let's your creature block an attack if it attacks first.
Release 0.2.1
I worked a lot on my dev tool so there isn't much new in this release.
I did change it so that the enemy would pick itself as the player card.
I also added Gordo as a new card.
There are also now Gordo and Waddle Doo on the overworld.
Release 0.4.0 [Castle Lololo]
6 new Cards and 2 new Abilitys
There are also Menus now, each enemy drops 3 cards after battle that you can exchange for cards in your deck and there is a new Level with a new Boss.
Released a little bit late, sorry.
Release 0.2.0
I added an overworld to test movement and interactions.
You can move with wasd or arrow keys and interact with space or enter.
I also added Bandana Dee with a new ability, spear.
Spear lets your creature always attack first.
Working on a new area with its own set of enemys.
Fan art for Foolish I'm feeling kinda better so I drew this
Another house i made long time ago.
Runestones: from concept to in-game model🗿
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
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