Release date has been confirmed!
https://twitter.com/Tetriser_SONAR/status/1275280536592777216?s=20
Next up
Final demo release in light of upcoming official release
Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.
An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.
The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!
Each comic now has its own synopsis for you to follow along with the story as quickly as possible
Made a big change on the first boss' stage (subject to change)
Forgot to show these, but just redesigned 2 more boss stages
Taking a break from Art Fight to work on Smitty 2
Among other changes, the intro to Yurelumis has been redone
These changes will be in the upcoming SAGE 2026 demo this September, so stay tuned, folks
Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?
WIP of an alternative help system










0 comments