Game
Smitty's Journey
6 years ago



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New things added:

- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system

Almost forgot, the final boss should complete soon

Changed the cinematic dialog for the teleport pad, sped up the Dex's opening and closing animation and changed the sounds

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

An update on the main menu, now you can check the stage you last played when you highlight on the Adventure button.

It has been a while, doesn't it? I'm still working on the game, but very slowly to keep myself from creative burnout (this recording was from Saturday)

Anyway, cinematic sequences and some more lighting effects

It has been a while, isn't it?

Welp, I have been procrastinating (again) but I'm taking a break from working on the stages and working on the mini-games now. This is one of them.

Don't worry, I'll continue working on Penumbra Forest very soon.

Final demo release in light of upcoming official release

The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!

Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?