Game
Smitty's Journey
6 years ago



0 comments

Loading...

Next up

Some changes today: - Balloons now appear in groups of color - The Fever bar got a new look - 80-point and 100-point balloons now appear only in Fever mode

Changed the cinematic dialog for the teleport pad, sped up the Dex's opening and closing animation and changed the sounds

New things added:

- New skip wheel because the previous one blended together with the sky - Notification for new dex entries - New tutorial, utilizing the new cinematic system

Each comic now has its own synopsis for you to follow along with the story as quickly as possible

Apologies on my inactivity these days, I was preparing to change my drive to an SSD and it feels really good, seriously it's superb.

Anyway, I made some changes on the first stage in Penumbra Forest. Guess what they point to.

Balloon Blowout is complete, but the finishing screen is still WIP. Now all it needs is sound.

Taking a break from Art Fight to work on Smitty 2

Among other changes, the intro to Yurelumis has been redone

These changes will be in the upcoming SAGE 2026 demo this September, so stay tuned, folks

Final demo release in light of upcoming official release

The Dripsdale Dex has been reworked and is now accessible when you're exploring, so you don't need to lose your progress if you want to check it!

Anyone up for some treasure tracking? There's treasure capsules everywhere, hidden from plain sight... or... are they?