Game
A Village in the Sky
6 years ago

Release v0.1.3


Multiple crash fixes:

  • When a villager carrying something started to starve. (src/game/map.lua:378: attempt to index local 'grid' (a nil value))

  • When a builder got a new directive, while being assigned to an untouched construction site. (src/game/constructioncomponent.lua:263: bad argument #1 to 'ipairs' (table expected, got nil))

  • When choosing a new tile or building on certain platforms. (src/game/rendersystem.lua:316: attempt to compare number with nil)

  • When reassigning a builder who was getting food. (src/game/constructioncomponent.lua:250: attempt to perform arithmetic on a nil value)

  • When moving the camera on Android. (src/game/init.lua:583: attempt to index field 'dragging' (a nil value))



0 comments

Loading...

Next up

A first look

Restricting the build area

Project concluded

Getting there

I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

Some changes

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

The whole squad is here!

Interested? Follow me!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!