Game
A Village in the Sky
6 years ago

Release v0.1.3


Multiple crash fixes:

  • When a villager carrying something started to starve. (src/game/map.lua:378: attempt to index local 'grid' (a nil value))

  • When a builder got a new directive, while being assigned to an untouched construction site. (src/game/constructioncomponent.lua:263: bad argument #1 to 'ipairs' (table expected, got nil))

  • When choosing a new tile or building on certain platforms. (src/game/rendersystem.lua:316: attempt to compare number with nil)

  • When reassigning a builder who was getting food. (src/game/constructioncomponent.lua:250: attempt to perform arithmetic on a nil value)

  • When moving the camera on Android. (src/game/init.lua:583: attempt to index field 'dragging' (a nil value))



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I've been hard at work trying to get this game done. It's still missing things such as UI tweaks, colour balancing, audio, gameplay balancing, bug fixes, testing, etc., but it is going somewhere!

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Just a Pico sprite

Shuiro Haname. #Commission

Commission for @ShuHaname