Multiple crash fixes:
When a villager carrying something started to starve. (src/game/map.lua:378: attempt to index local 'grid' (a nil value))
When a builder got a new directive, while being assigned to an untouched construction site. (src/game/constructioncomponent.lua:263: bad argument #1 to 'ipairs' (table expected, got nil))
When choosing a new tile or building on certain platforms. (src/game/rendersystem.lua:316: attempt to compare number with nil)
When reassigning a builder who was getting food. (src/game/constructioncomponent.lua:250: attempt to perform arithmetic on a nil value)
When moving the camera on Android. (src/game/init.lua:583: attempt to index field 'dragging' (a nil value))
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