This time the UI of the player has been done, it's very easy to add more submenus with the system I have built in, so for any needs, it can be added.
For now since I haven't put the save point and chest on the overworld, mainly cause I haven't gotten the sprites yet I have put those things in the CELL option, and with the press of the V button I can test a load save file, so even the save system is done too.
I didn't put any type of protection on the save file, so you can easily edit the data on it very easily, you just need to know the room names and variable names, it's not even encrypted, I won't be adding that type of stuff as I don't care what any of you do with the game, break it, it's yours to have a copy of it after all, do as you wish with it, it's not like you can break your entire computer for doing that, it's fine.
An item system has been developed too, using only .json file to easily create their information and load them into the game, you only need to worry about keeping the same order in the game too, again it can easily be accesed and edited, it's your choice if you wanna play it fair or cheat, althought if you hardcode it it's not an issue, I could punish you for such thing, very handy the system.
Because these are all external files, even the game could edit them in run time, some interesting stuff can come up with this, also there's a UI texts files, where you can change the texts of the UI, good for translations, I will soon be moving all the dialogs into a .json too for translation management.
That's all for now, it's coming up good, I have no rush in finishing any of this, other things have my attention at the moment, so this is gonna be quite slow.
End of report.
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