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Mask of Dead 2: Shadow of Pelagius


2 years ago

Riom carries a drunken party member on his shoulders and leaves his bed in the medical building ahead of time.




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Hello everyone! Finally, my team and I worked hard to finish episode 5!In addition, the mechanics were expanded, deepened and completed. The episode adds some cool new tracks from RTPN. And, as you can see, we have an artist!

And so we are one step closer to the end of Riom Ruri's story!

Episode 7 is now available on Game Jolt. I would love to hear your feedback. In addition, we have added a system for upgrading the main character through his ghost friend.

New month - new chapter! We finally made the beginning of the last story arc of the main plot!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Jumping system. When you approach the edge of the surface, you can jump to another rock, or jump down, it depends on the distance.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

New episode is now available! And so we successfully finished the first half of the story, a total of 6 episodes out of 12. Depending on the chosen girl, there will be a different final boss and other details of the story.

So! We're finally out in public.

Download, play, share your impressions.

If you have any problems with the passages - write, I will help as quickly as possible.

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Once upon a time, my friend and future QA on the team and I had an interesting contract - either I would draw the Dragon Slayer from Dark Souls 1 normally, or he would leave the team. It was the sweatiest 8 hours of drawing in my life