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This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
Hey! You! Yeah you!! Go follow @Droqen
!! He works on some sweet games and also can help you eat a loaf of bread.
Tilesets! Z-sorting! Plants!
All aboard the Dumburk 9000!
Repost if this
Åj! Pillage the galaxy with us in the jam version of the game, and keep your eyes out for the full version, which will feature more partying!
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
It may take us many days, but grinding the mobs for loot always pays off in the end!
What? You're not following RADICAL SCRABBLE on Game Jolt? You won't regret it - add the development of a seriously sweet project to your feed!
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!










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