Next up
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.
I just published my first monthly recap! Learn about what I've been up to this past month: https://www.youtube.com/watch?v=iBAzI2cVxxU
This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
My friends over at @GutterArcade
just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
Hey! You! Yeah you!! Go follow @Droqen
!! He works on some sweet games and also can help you eat a loaf of bread.
We're jamming this Ludum Dare!
What? You're not following RADICAL SCRABBLE on Game Jolt? You won't regret it - add the development of a seriously sweet project to your feed!
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
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