Along with Sierra Jones, we are working on a game called The Doorway Effect, in which you play as a mage that seems to forget things when they walk into other rooms - including their vast knowledge of spells!
Relearn spells, vanquish monsters, and figure out what's going on in the libraries.
Next up
This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.
Room transitions! A very simple effect, but does wonders to making a game feel more polished
Gnarly things are in the works for RADICAL SCRABBLE
Repost if this
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Nothing we vikings like more than having options! A bigger ship, bigger dance floors, a tree, you name it!
Hey! You! Yeah you!! Go follow @Droqen
!! He works on some sweet games and also can help you eat a loaf of bread.
My friends over at @GutterArcade
just put their first game up on Game Jolt. Grab some friends (or strangers via their Discord) and play a super well tuned co-op fighting game. https://gamejolt.com/games/knightclub/451063
Tilesets! Z-sorting! Plants!











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