Game
The Doorway Effect



6 years ago

Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.




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This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!

Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!

We're jamming this Ludum Dare!

Room transitions! A very simple effect, but does wonders to making a game feel more polished

Tilesets! Z-sorting! Plants!

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!

Fan art for Foolish I'm feeling kinda better so I drew this