Game
The Doorway Effect



6 years ago

Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.




0 comments

Loading...

Next up

Tilesets! Z-sorting! Plants!

Room transitions! A very simple effect, but does wonders to making a game feel more polished

Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!

We're jamming this Ludum Dare!

This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)