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This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!
We're jamming this Ludum Dare!
Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!
Room transitions! A very simple effect, but does wonders to making a game feel more polished
Tilesets! Z-sorting! Plants!
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday
What you all think
Regional Bulbasaur. #Pokemon













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