Game
The Doorway Effect



6 years ago

Sketches of different gameplay elements and lil monsters from yesterday--it's always fun to start doodling stuff like this.




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Did some more pathfinding work that allows the searching to distinguish half-height solids from full-height solids. Huzzah!

This game's design allowed me to implement my favorite method of pathfinding - each tile in the room has a numerical value assigned to it stating how many tiles away the player is!

Room transitions! A very simple effect, but does wonders to making a game feel more polished

Tilesets! Z-sorting! Plants!

We're jamming this Ludum Dare!

Chiaki Nanami!

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

I-Buki

Mio-Da!

Ibuki Mioda!

I worked so hard to get all four of them to the end safely, but then...

Cash Banooca