Game
The Crawl (3d RPG Maker)
15 years ago

RPG system part 1


Here’s an old simulation I made for another version back when it was being made in GM 6.1

RPG system for The Crawl goes something like this…

NPCs & Player have a lot of the same stats. NPCs can have a ‘job class’, basic equipment and a drop item(s), but no skills. I may given NPC skills, but that just adds a lot more variables to juggle.

The common stat system is broken into two parts, Physical and Social.

Physical stats are pretty standard, with a range of 0 to 10. Strenght, Endurance, Agility, Willpower, Intelligence, and Spirit.

Social stats have the same range, they are Charm, Etiquette, Sincerity, Intemidation, Streetwise, and Decption.

Resistances are also apply to NPCs, they range from 0-100 and are Heat, Cold, Sharp, Blunt, Pierce, Poison, Disease, and Magic.

Poison, Disease and Magic are preestablished by your stats, Endurance for the first two and Willpower and Spirit for Magic resistance.

Sub stats are Health, Spirit and Energy Points. HP, SP, and EP. Also Damage(low/high) and hit, dodge, parry and block chances.

There are 9 base job classes: Fighter, Mystic, Outlaw, Crafter, Merchant, Spiritualist, Aristocrat, Hunter and Farmer.

Each class has preset starting levels for skills. Skills are broken down into 5 catagories, with 7 skills for each. The catagories being Combat, Stealth, Mystic, Spiritual and Trade.

Mystic handles elemental based magic and Spiritual handles magic related to spirits, curses and blessings.

Some of this may change, either do to personal choice or suggestions. Social stats may be dropped, or at least worked on last.

In developemental news, I’m starting to work in the RPG system mentioned above as well as the basic item and equipment system.

Also to make navigating through the code easier, I’ve added commneted index flags, like #startup or #process to make things a little more easier.



0 comments

Loading...

Next up

New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

So

i may or may not make an full art of some person or i may just leave this like that-

Chiaki Nanami!

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Shadow The Hedgehog X pixel art

Just a Pico sprite

Family band complete!

So here's the first of the zodiac signs i will make for the next weeks.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.