Next up
RTG: puzzle, arcade, sci-fi, software ray-racing https://store.steampowered.com/app/4032050/RTG/
Un poco de espacio liminal de nivel central de RTG, mi juego puzzle/arcade sci-fi usando tecnología trazos de rayos software para renderización. El juego será disponible también en idioma español. Lista de deseos aquí. https://store.steampowered.com/app/4032050/RTG/
RTG demo is available for download. Hello. I just released first public demo of RTG. RTG is sci-fi puzzle/platformer with strong background story. The game is using unique rendering method, software ray-tracing, which I made especially for this game.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
A bit of "liminal space" from the central level in the game RTG, a sci-fi puzzle/platformer using "software ray-tracing" technology for rendering. Available for wishlists. https://store.steampowered.com/app/4032050/RTG/
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
RTG Dev Flashback - Deadly bouncing lights Example how those deadly lights are used not just for action but also for new puzzle types. You have to block them in favorable way in order to advance further. Wishlist RTG on Steam: https://store.steampowered.com/app/4032050/RTG
Today made my first vertical RTG promo vid for YT/TikTok. What do you think? Hoy he hecho mi primer video vertical de promo de RTG para YT/TikTok. ¿Que opináis? Music: www.purple-planet.com
RTG Dev Flashback - July 2022 "Deadly bouncing lights" was the last gameplay mechanics I added to the game. They opened possibilities of more action levels although I invented many interesting puzzles involving them as well. https://store.steampowered.com/app/4032050/RTG





















0 comments