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I tried importing my Minecraft map in Unreal Engine 5, but somehow the grass and leaf textures seem like they're missing, even when I check for normals it still messes up far worse.
But in blender looks fine.
The left is UE 5 and right is Blender
Still working on it, trying to find a solution for the player getting a damage animation play, and add much more things for the first world.
this project is quite a journey going through and exciting, if things go well.
music is a placeholder.
Our 2024 Advent Calendar has opened! Day 18: @Otis_Le_PoOtis is the Creator of Bondee’s Barnyard and posts updates about their dev journey and their work on the sequel!) Accept the quest and give them a follow to get Coins and a seasonal sticker!
I probably didn't realise I had this in my Unity Hub
I haven't done anything when I checked, it's just blank with folders like: "cameras", "animatronics", "rooms", "sounds"
Create your own Arcane art to be featured in an official Opera GX Arcane Mod + GET a chance to win prizes and bragging rights.
The best part? No AI is allowed in the contest.
Enter the contest here: https://bit.ly/forgeyourlegacy
Learn more deets 🔽
Some FNAM renders I had stored somewhere in my PC and recently found them.
from left to right it's: FNAM 3, FNAM 4 and FNAM:Overnight.
Overnight Maxie was an experimental design I was doing if I were to make an improvement of that map
Update to my platformer game.
I may be close to have a build as v0.1.0 for anyone to play it as a test, it will include atleast 2 levels of the first world, enemies and collectibles like coins.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
So called "Asserting Dominance" lol
For anyone who doesn't know; that's "The Unknown"
from my Minecraft Bedrock maps, "The Abandoned: Series"
re-made in blockbench and put him to blender as a 3D Model with a skeleton, weight paint is my bane thought...
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