See Twitter video for example https://twitter.com/sencil_sketches/status/1169879715932336128
New move entries.
Fire Magic: Focus Fire
A barrage of 6 blazing arrows towards a locked on target.
Chaos Magic: Time Dilation
Slow down the world around you to down to 20% speed.
Next up
Basic Actions infographic
New System: Just Dodge
Successfully dashing through an enemy hitbox within a 4-frame window (denoted by slow-mo and zoom effect) will provide a Just Dodge buff that will automatically dodge the next attack you didn't manually dodge yourself.
Sabrina Slay Series: 63
A scripted ground combo that can take your enemies all the way to the other side and end the attack with a powerful wall-bounce.
A new narrative trailer I've been working on.
Combo Mad "Stormseeker"
A tribute to early Devil May Cry 3 Combo MADs when combo exhibitions were paired with Metal.
A gameplay trailer-esque type of video showcasing the main gameplay loop which is the combat and some of the other smaller elements.
An explanation on how Style Meter works.
Fire Elemental Attacks
Release fire projectiles, wear it as a cloak or dematerialise into energy to move around the battlefield.
Cesara's Air Taunt increases your air time with a pseudo-double jump.
The number of kisses blown is dependent on your current style rank and can launch enemies.
Thundergod Flash and Thundergod Reverse Flash:
A divine footwork technique to chase down an enemy or safely step back into a more convenient fighting position.
A couple new abilities added to the Thundergod form.
1) CG Crash: An AoE slam that knocks back and launches enemies near the landing zone. 2) Rapid Slash: 5-Hit AoE to enemies in front.
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